Thanks so much for all the feedback!
I’ll answer them in order:
Asteroids - I agree, we’ll see if we can boost their brightness a little bit in general.
Re: components, it SOUNDS like you did everything right. A module flickers and appears damaged when it has broken parts in it, so if you’ve replaced those then either it’s a bug on our end OR (this sometimes happens) you didn’t notice that one of the parts was yellow outlined because you had that component selected (which overwrites the yellow outline with a white one). Can you send screens of the module in engineering / flickering on screen so I know if it’s a bug or not?
Hmm, I’m trying to think of a good way to communicate that. All spare parts are good to have on you, and most have such a huge variety of modules they can fit inside that it’s tough to think of how to describe it. Leave it with us - I’ll see if I can think of something.
Agreed on weapon communication - their basic differences are cost, speed and size of bang. Science probes are used to scan planets / moons etc which are useful for missions and will also attract a bonus if you send science data back to local populations, but since that’s not implemented yet it’s not communicated well.
Re: weapon module balancing - can you possibly let me know the names of the two modules you think are unbalanced so I can look myself? I’ll have a quick scan of all weapon modules, but if I know which specific one is OP it’ll help me track it down. Thanks!
Yeah thrusters are all quite powerful, I agree. They’ve already been reduced a few times to get them to where they are at the moment, but we might nerf that module across the board in future.
Yes, that issue with the Power Room is a known one. We need to make that screen scrollable, which we can and will do, but it’ll take some time.
Good idea re: SOS. Added to the list.
Good find! Hadn’t noticed that one. Added to our list.
Ah, yes we’ve already logged that exploit about selling cargo. Should be fixed now or soon.
The CTD have been worked on a LOT. Try the new build we just dropped up and let us know if they’re still common!
Thanks again for the feedback and bugs. Really appreciate it!